Cubethon

I created a cubethon game following the tutorial series by Brackeys. In this specific assignment, I worked with the observer pattern which is a behavioral pattern. It is used when “there is one-to-many relationship between objects such as if one object is modified, its dependent objects are to be notified automatically.” When you press W.A.S.D keys the floor changes to a different color. In this game, you will also find an instant replay, game loop & update.

GitHub

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ABSTRACT SPAWN FACTORY